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HOME > Yu-Gi-Oh! Card Lists > EXTREME VICTORY > Six Style - Dual Wield

Six Style - Dual Wield Used Deck

Six Style - Dual Wield
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
password:75525309
Average Rating Score 6.4(12)
  1. Card Info
  2. Card Reviews (12 rating scores)
  3. Decks with Six Style - Dual Wield (11 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Six Style - Dual Wield" card reviews and rating scores


6.4(12)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星0.5評価星0評価星0評価星0
カード評価ラベル5
8% (1)
カード評価ラベル4
50% (6)
カード評価ラベル3
25% (3)
カード評価ラベル2
16% (2)
カード評価ラベル1
0% (0)

japan na_ma_co
2023/03/21 7:27
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Is it because you wanted to emphasize that you are dual wielding with the condition of "only one"? If it wasn't for this, it would have been a pretty good card.
japan 超弩級スライム
2022/08/24 22:36
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Trap cards that were strong in Lynx
Regardless of the type of card, it's a trick that can't be beaten, but in "The Six Samurai", which specializes in mass deployment, I think it's better to line up the suppression monsters to create a stronger board surface. .
It seems like it can be used as a care when receiving extra G, but if you want to use this card without a search method for that purpose, it would be better to simply increase the trigger meta like a grave.
japan アルバ
2022/07/02 0:31
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Nisashi-dono's special move?
The effect itself is powerful with 2 bounces of Furice, but the activation conditions require him to be in an unfavorable situation as The Six Samurai.
I don't want to create a situation where I have only one The Six Samurai, and if I consider it as an insurance against such a situation, I should put in a card to prevent it, and I think it would be difficult to put it in the deck.
japan シエスタ
2019/08/28 17:57
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The removal power is high, but the conditions are somewhat necked. Since Rokubu is a deployable Deck, there are places where it doesn't mesh well. If the search doesn't work and it's removed before deployment, it's a par.
It feels like it's too late to remove traps, and it's not an era where you can feel safe with just one Cien.
I feel that the risk is higher than the return, so I think it's a bit difficult to prioritize.
japan ヒコモン
2016/03/11 12:59
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A deadly blade that can be fired when only one The Six Samurai is in the situation. I thought it would be subtle in The Six Samurai, which unfolded, but there was no reason for the two bounces that can be hit with a free chain to be weak. However, since it is certain to choose when to use it, it is often not possible to hit it as expected.
japan EXデッキ焼き
2015/07/07 23:57
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A card of hope that shows the resolve to kill two people one by one as if to maintain the last samurai when the six warriors deployed in large numbers are dealt with. From the opponent's point of view, it's a despairing card that can open a big hole in the field if you think you've finally dealt with it.
japan 俎の上の鯉
2014/03/02 3:48
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A villainous Trap that bounces 2 cards at no cost.
It compensates for The Six Samurai's weak point of lack of removal, and it also brings a one-chance when it is caught back after mass deployment.
If the opponent's LP is low, there is also a rough work of reducing to one body with a suicide attack and bounce → stop.
Anyway, it's a threat to be able to overturn any disadvantage with one Rokubu on this one card.
On the other hand, when he is dominant, he often rots, and for Rokubu, it is difficult to use it as a starting point for offense due to its defensive performance.
It has its flaws, but when it works well, it's an extremely powerful card.
japan みかんゼリー
2012/07/14 20:48
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Since it's only one body, it's hard to use with The Six Samurai, who loves deployment... There's no reason...
Even if you activate it on your own turn, you can chain it when you summon it, and if you want to surprise your opponent on your turn, you can adjust it with Synchro, Xyz, etc.
Anyway, the 2-card bounce of the free chain can't be weak, and it doesn't cost anything, so it's easy to use.
The Six Samurai Banzai! is not it.
japan スクラップトリトドン
2011/02/11 22:45
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Just having two bounces is strong.
It is also possible to help when attacking, and to remove Kageki-dono's effect by activating a chain.
However, due to its nature, it is difficult to use for removal before summoning or for a final blow...
By the way, Mr. Nisashi, how did you get out of the storage corner? (by spear user)
japan とき
2011/02/11 22:08
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Right down to the only thing The Six Samurai lacked: free chain heinous removal.
If the opponent's starting hand is 1 Cien, and a warning and this card are set, I think it's fine to throw a duel.
The set card will be blown away by the end 2 sword style, and it will be trampled by the samurai army that flows in from the gate.
However, there are times when it doesn't fit the situation unexpectedly and rots. It's strong, but it's strong, but... I can't help but think.
japan ねこーら
2023/09/21 8:36
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japan かどまん
2024/05/20 10:08
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Decks with "Six Style - Dual Wield"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
EXTREME VICTORY EXVC-JP073 2011-02-11 Normal

Ranking and View Num

Rating Score Rank 6,840 / 13,171 Cards
View Num 16,635

Others

Japanese card name 六武派二刀流

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